WHAT IS SILVER
Silver is a soft currency you earn just by playing. It's how you unlock the cosmetics catalog: spend it in the Armory on any skin or item. Cosmetics are purely visual and don't affect gameplay — they're about expressing your style and celebrating your progress.
EARNING SILVER
Ranked Matches Only
Every Ranked match (win or lose) earns Silver:
- +40for finishing a Ranked match
- +40more for a win (a win pays 80 total)
- +100bonus for your first win of the day — a daily login reward
Presence Scaling
Gain is scaled by presence (your share of match time), like Honor and MMR — hop into a nearly-finished game and you earn a fraction. This prevents farming and rewards committed participation.
Practice Games
Practice games don't pay Silver (so it can't be farmed), and practice bots earn nothing. This keeps the economy tied to competitive, ranked play where skill progression matters.
SPENDING SILVER
The Armory
Open the Armory → Skins or Items tab. Owned cosmetics show as Owned; anything you can afford shows a Buy button (with a confirm prompt). Purchases are permanent and tied to your account.
Cosmetics Catalog
| Cosmetic | Silver Price |
|---|---|
| Space Marine Skin | 2,000 |
| Emerald Mage Skin | 2,000 |
| Dark Archer Skin | 2,000 |
| Treant Skin | 2,000 |
| Rat Skull Necklace | 1,500 |
| Yerba Berserker Mate | 1,500 |
| Cat Ears | 1,600 |
| Blink Dagger | 2,000 |
Free Starting Items: The Ring of Regen and Heavy Morning Star are free — every player owns them from the start.
PROGRESSION TIMELINE
A dedicated player earns a skin in about a week of daily play. With first-win-of-the-day bonuses (+100 Silver) and consistent ranked matches, you'll have enough for your first cosmetic purchase within a reasonable timeframe.
SILVER ECONOMY
Daily Earnings
- •First win: 80 + 100 bonus = 180
- •Each additional game: 40-80 depending on win/loss
- •Presence scaled: less if joining late
Cosmetic Costs
- •Budget items: 1,500 Silver
- •Standard skins: 2,000 Silver
- •First cosmetic: ~1 week of daily play